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Circle is a personal utility focusing solely on personal relationships. With privacy at its core, Circle allows you to broadcast (and view) what you want with who you want, without sacrificing the connections you already have.
What is Circle?
For all the great abilities of social media, current models are misaligned with our nature - leading to tension inside and outside of these platforms. With the 'Big 5' (Facebook, Instagram, WhatsApp, Twitter and Snapchat) being owned by publicly traded companies that are beholden to share holders, the situation is dire. With monetisation of these platforms focused on data-mining and advertisements, user data (and metadata that lies outside of your direct use of these platforms) is being used to understand and target us in seriously scary ways, with the line being pushed further into the abyss each quarter. The user is also being tricked by design into spending more and more time within these platforms in order to increase Key Performance Index' and ultimately revenue generated from targeted advertisement - "This is our daily use figures, and it is your job as an engineer to make these go up."
Circle is a social utility that allows you to share true with those around. Mixing the connectivity of social media with the functionality of email. It does this through the concept of 'Friend Circles'. Circle is primarily designed for (young) professionals who but don’t necessarily want the dogma that comes with what we have now but do care for the abilities of social networking and online expression. In the core functionality, Circle essentially offers Twitter/Instagram style posting, but focuses on the relationships behind the post. Whether public, private and or the choices in-between, it gives users both more control over who they share to and their privacy as a whole. Moreover, by centring the app around proximate relationships (rather than media), the platform becomes naturally more focused and less cluttered - a better experience for the end user. In all, Circle is a platform that strives to be much more akin to how we naturally share as people.
between the ages of 12-34, 15 million people have left Facebook since 2017 (US only)
15 million people have left Facebook between the ages of 12-34 since 2017 (and that's only in the US alone)! That's pretty shocking. Being, one of these users who have left unhappily (since 2017 and in Europe), I thought it would be a good opportunity to redefine my UX Design skills, learn Code, work with others and potentially make something useful for my peers (and myself!)
Therefore, about to dive into a project, I thought the first important decision was to understand and gather more information (particularly about what people were struggling with and what they actually wanted) before putting pen to to paper.
At the time I was travelling through China, the US and India. On my travels, I asked almost all that I met about their thoughts on current social media. However I also talked about the problem with people at home (between the ages of 15-60). The problems were universal.
To make something that people want, it was important to listen to potential users
A simple diagram explaining how we got to our conclusions - rather than another media focused platform, how about a utility that could help people share between their different circles?
So the main question was, 'how can we have our cake and eat it?' For clues, by looked what already existed and also what I personally used everyday, it was clear that each of these platforms (From Wikipedia to Snapchat) all had a common thread - communication of information - and their interface responded to the type of media conveyed.
Therefore, taking these levels of communication and forcing them into one one interface (focusing on relationships rather than a particular media type), formed the basis of a decision to design a new home feed.
The Home Feed.
Wider Development: Wireframes, Sketches and User Journeys.
Client: Paris School of Architecture
Location: Folkstone, UK
Team: Riane Samir & James Stirrat
A competition for a monument to Brexit overlooking the Eurotunnel. Situated in proximity to the Folkestone entrance to the Eurotunnel at Ceasar’s Camp (A site of important English heritage). The site stands perched at a pivotal point overlooking the eurotunnel complex and transport links. Through three primary principles the scheme aims to provide an evolving landscape that adapts and represents Post-Brexit Britain & Post-Brexit Europe. These principles are Scalability – Usability – Flexibility; setting an example for the rest of the project to run. The scheme follows a linear design process, that does not end with the intervention. Like politics in the West, decisions are made democratically, in succession based on the context of current affairs, economy, technology and necessity. With the intervention acting as a living monument to the socio-political implications of Brexit, we took a similar approach, based around the principles previously defined. By creating a hollow and fragile framework primarily from the technology of a simple single joint. The infrastructure is passed on to the newly formed Paris School of Architecture. An active curriculum to design, manipulate and build to the theme of Post-Brexit history as it unfolds. This introduces students to the social and political nature of architecture whilst providing education in design, construction, wider-infrastructure and history.
Location: Ballycastle, Northern Ireland
‘Na Mara’ is a project sited by the harbour of Ballycastle, a Northern Irish town that overlooks the Northern Channel - the body of water between Ulster and Scotland. The proposal has dual purpose; a boat building facility to craft the traditional timber sailing boats called ‘drontheim’ and a specialist sea food restaurant; building on past and present industry in order to establish the future of this seasonal seaside town.
Economy Student Housing in the conflicted city of Belfast.
Location: Belfast, UK
A brief initially commissioned for a block of 16 accommodation units - the project is able to house up to 240 students. In response to the problems of the Belfast (domination of traffic, lack of public space, declining population), the tower sets a new standard for the city. The ground level is recreated as an open and permeable pedestrian plaza. The sheer density of the tower bridges the density gap between the University Quarter and the CBD (an area previously abandoned by night). Panoramically towering above its context at 103m, it sits as the tallest building on the Isle of Ireland. A programmed core and a scaffolding system constructed of 'off the shelf' materials creates a new typology of building that is simultaneously permanent and temporary.
Type: Invited Competition
Location: Shenzhen, China
Team: EMBT 2018
A proposal for Vanke's new mixed use HQ in Shenzhen Bay. The complex of towers were inspired by the Mangrove trees that line the adjacent Shenzhen Bay Park. Designed at my time with EMBT in Barcelona, our aim was to weave the beauty and serenity of nature throughout the scheme - offering a third pace of life within the Shenzhen metropolis.
Client: Comune di Rimini
Location: Rimini, Italy
Status: In Progress
Team: EMBT 2018
Coming soon (?)
Coming soon (?)
Curious about my natural wiring and inspired by Ray Dalio's approach to using the test within Bridgewater (where the results of the test are shared with everyone else at the firm. on a “baseball card”), I decided to take the test.
As written on Golden: Personality is the essence of who you are as a unique individual. It is reflected in what you say, how you feel about yourself, how you act, and how you choose to live your life. There are 16 different personality profiles.
How you focus your energy: Introverting (I)
How you gather information: iNtuiting (N)
How you make decisions: Thinking (T)
How you approach life: Adapting (A)
How you respond to Stress: Calm
I've put the report below: